On thursday evening we began filming our scene for our prelim.task. We had a short amount of time to do as many of the various shots as possible. In that time we managed to film our establishing shot, and two medium close up shots. To make sure that each shot was successful, we were told to film each one three times. To show the shot and take it was, the cameraman would place his fingers in front of the camera to show first the shot number, and then the take number.
Though I really enjoyed some of the camera, there were some techniques I think that 0ur group should work on.
1. Begin to use the camera with a tracking shot, our group changed our two close ups from track to pan shots, and i dont feel that it was as effective.
2. Use of the tripod, and the level gauges to make sure that the camera is level if it needs to be.
3. Just general mistakes, like knowing that you cant take the film out of the camera without the battery in it, for example.
More evaluating information to follow when filming is next in progress
Saturday, 20 June 2009
Use of camera in filming
Posted by Wacky Josh at 10:23 0 comments
Thursday, 18 June 2009
Call Sheet

Posted by Wacky Josh at 14:25 0 comments
Mistake

In creating the wallet, i missed out one of the names of the people in my group - Hazel Armitage, so it has been added to the final image.
Posted by Wacky Josh at 10:45 0 comments
Tuesday, 16 June 2009
Title Image - The Wallet That Dropped

I used various techniques to create this wallet. The wallet is simply made from two boxes, with one edge welded to the other. The edges then had a chamfer modifier applied. The grip was created originally from a digital spline, and converted into an editable polygon, where it was extruded. This technique was also used with the text. For the wallets leather material The main brown colour had noise and cellular texture map modifiers placed on it. The white and leather writing is in the same leather material, just the colour is different.
Posted by Wacky Josh at 19:01 0 comments
Storyboard

Posted by Wacky Josh at 18:56 0 comments
Shot Types for Media Production
For the preliminary task that we have been set we are going to be using a number of shot types and editing techniques.
Shot Types
Establishing shot - to set the scene, and introduce the two characters.
Medium Close Up shot - for the audience to see more detail of the characters.
Extreme Close Up, to show in detail and object in the street.
POV shot - to show the point of view of person B
Pan - to keep the movement in the scene going
Dutch Angle - to show that something in the scene is wrong, in this example that the wallet has fallen onto the floor.
Editing Techniques
Shot - reverse - shot structure
Straight Cut
Fade
Insert Shot
Posted by Wacky Josh at 18:39 0 comments

